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Sean Kane
Attorney
Kane & Associates LLC
Sean
F. Kane is the founder of Kane & Associates LLC (f/k/a Drakeford & Kane
LLC). He counsels clients in the interactive entertainment, video game,
virtual world, social network, publishing, licensing, merchandising,
sweepstakes and gaming industries. His clients are engaged in all
sectors of these industries and he regularly advises them on various
aspects of their enterprises, including negotiation of business
agreements, management and protection of intellectual property rights,
mergers and acquisitions. Additionally, he has substantial experience
litigating complex business disputes in federal and state courts and in
ADR forums throughout the country. These matters usually concerned
either infringement issues or disputes over the contracts that licensed,
assigned or otherwise dealt with intellectual property. In addition to
his work in interactive entertainment, his practice has also included
client representation in a broad range of other intellectual property
transaction involving copyrights, trademarks, trade dress, trade secrets
and publicity/privacy rights. While Mr. Kane has a special interest in
interactive entertainment, he has represented clients engaged in various
other entertainment, communications and consumer products business
segments, such as music publishing, records, motion picture (feature and
independent films) and television production and distribution, computer
software and the Internet.
Mr. Kane has written more than 25 articles on legal topics relating
primarily to intellectual property and entertainment issues. His most
recent articles are as follows: “Virtual Judgment: Legal Implications of
Online Gaming”, published by IEE Security & Privacy, Vol. 7, No. 3,
May/June 2009; Contributing Chapter Author of “Virtual Property, Real
Law”, for the book “Settlers of the New Virtual Worlds” published by
BookSurge Publishing, August 2008; “Virtual Worlds, Real World Perils”,
coauthored with Benjamin T. Duranske and published in Landslide: A
Publication of the ABA Section of Intellectual Property, Vol. 1, Number
1 September 2008 and “Virtual World Industry Outlook 2008-2009”
coauthored with Christian Renaud and published by Technology
Intelligence Group, August 2008.
Mr. Kane is a frequent presenter on legal topics and has lectured at
more than 40 speaking engagements in the past few years. His most recent
topics are as follows: June 2009 “Current Legal Issues for Virtual
Worlds”, speaking engagement at the State of Play Conference, New York
Law School, New York, New York; June 2009 “Legal Issues in Virtual
Worlds: Never Let Schooling Interfere with Your Education!” featured
speaker at the Department of Defense’s Defense Acquisition University’s
5th Annual Innovations in e-Learning Symposium, Fairfax, Virginia; May
2009 “The Developing Law of Virtual Realities and Online Games”,
speaking engagement at the Legal Frontiers in Digital Media Conference,
Stanford University, Stanford, California; May 2009 “What the $%*# Does
Digital Distribution Mean to Me?”, featured speaker at the Game
Developers Conference Canada, Vancouver, Canada and May 2009 “Why Your
Lawyer Should be Your Design Partner!”, featured speaker at the LOGIN
Conference, Seattle, Washington. Additionally his frequent commentary on
business and the law has appeared in various media outlets including:
The Economist, New Scientist, BBC World News, CNN, New York Times,
Reuters, MSNBC, BNA's Daily Tax Report, Tech News World and National
Journal's Technology Daily.
Mr. Kane was a Co-Chair of the first Virtual Law Conference. Mr. Kane is
a member of the American Bar Association Section of Science & Technology
Law, where he is a Co-Chair of the Virtual Worlds and Multiuser Online
Games Committee, as well as a member of the Section of Intellectual
Property Law, where he is a Co-Chair of the Securitization of
Intellectual Property Section. He is a member of the American
Arbitration Association IP Panel of Neutrals. Mr. Kane is also a member
of the Board of Editors of the LJN publication, Internet Law & Strategy.
Additionally, he is a Member of the International Game Developers
Association (“IGDA”).
He earned his J.D. in 1998 from Fordham University School of Law, and
his B.A. in 1995 from Villanova University.
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