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Conference Schedules:
Social Media
| Virtual Goods |
Digital Law |
3DTLC ||
At-A-Glance (all
schedules)
3D Training Learning and Collaboration
Room B4
3D virtual worlds have broad implications for
business not the least of which is cost savings and energy conservation.
Wednesday September 23, 2009
8:00 am
9:00 am |
Registration and Networking |
9:00 am
10:30 am |
Keynote: Crossing the Chasm, One Implementation at a Time
 Before work-related use of the Immersive Internet can reach
the early majority phase of adoption we face a wide chasm filled
with barriers. This can be overwhelming when looked at as a whole.
But the barriers – as well as the benefits – depend on why and how
this emerging technology is put to work. Across industries and
company sizes, hard-working project teams are applying immersive
technology to burning business problems in eight major areas. In
this session, industry analysts Erica Driver and Sam Driver share
their research into the business value of the Immersive Internet and
offer a set of good practices for knocking down the barriers to
adoption.
Erica Driver, Principal, ThinkBalm
Sam Driver, Principal, ThinkBalm
Virtual Worlds: The Next Level
Ron Burns, CEO of
ProtonMedia, will discuss the next level of functionality that
virtual worlds must achieve to move the industry beyond early
adopters and innovators to mainstream acceptance. |
10:30
am
11:00 am |
Networking Break and Demos |
11:00
am
12:00 pm |
3DTLC 1.0 Redux: Bringing a New Dimension to Enterprise
Learning and Collaboration
Based on his research with Karl Kapp for their forthcoming
book: 3D Learning: Brining a New Dimension to Enterprise Learning
and Collaboration, Tony will unveil an Enterprise 3D Design Model
that describes how to apply set of Design Principles to align the
Macrostructures, Archetypes and Sensibilities that differentiate 3D
technology from other learning and collaboration technologies. Tony
will also provide an overview of ten case studies from 3DTLC 1.0,
show how they map onto the design model and describe the business
value achieved from these pioneering 3D enterprise applications.
Tony O'Driscoll, Professor of the Practice,
Duke University’s Fuqua School of Business
|
12:00
pm
1:00 pm |
 |
1:00
pm
2:00 pm |
AFTERNOON KEYNOTE:
Lessons from the Front Line: Implementing Virtual Social
Environments at IBM
Virtual social environments are examples of converged spaces, where
virtual world affordances, new collaboration/community tools, new
measurement options, play, immersion, culture and presence collide
into a new and rapidly changing medium. Creating compelling and
measurable learning experiences is already difficult work. Adding
the complexity of the emerging Metaverse is similar to juggling
several new languages and technologies at once. Chuck Hamilton has
skillfully led the charge in successfully applying virtual
technologies at IBM. He will share a number of Enterprise Learning
and Collaboration applications that have been implementations at
IBM, and the lessons he has learned along the way about how to
successfully Cross the Chasm.
Chuck Hamilton, Center for
Advanced Learning, IBM
|
2:00
pm
2:30 pm |
Networking Break and Demos |
2:30
pm
3:30 pm |
Redefining Design: It is Not about Being There, It is about
DOING There
One of the core differentiators of virtual worlds is
Agency. Avatars can act and interact within a virtual space with
much more facility than in previous collaborative software
offerings. This session will demonstrate through case study
application how design around “Doing” differentiates 3D.
3D learning and collaboration experiences must leverage
interactivity where decisions have to be made collaboratively, and
consequences experienced collectively. Without engagement and
feedback, the learner tends to diminish their experience, loose
energy and motivation. The design approach must keep participants
making decisions and responding to changes in their environment.
Designs must also incorporate the appropriate level of challenge,
start easy, and make it harder. These are the ways to go beyond
being, and into the world of doing. In exploring these case studies,
participants will understand concrete design problems for creating
virtual worlds that change human performance through interactivity
and measurement.
Randy Hinrichs, Chief Executive Officer,
2b3d (moderator)
Emily Chung, Mgr, Scalable Learning Solutions,
WWSE - Sales Force Development, Cisco
Maribeth Black, Senior
research Scientist, FX Palo Alto Laboratory (a subsidiary of Fuji
Xerox)
Celeste DeVaneaux, IT
Project Manager, Club One
|
3:30
pm
4:00 pm |
Networking Break and Demos |
4:00
pm
5:00 pm |
Speed Sharing: Six Business Value Success Stories in 60
Minutes!
Koreen Olbrish will moderate a rapid-fire speed sharing
session that provide an overview of successful virtual world
implementations and share the results of evaluations for those
implementations.
Each presenter will have 7 minutes to share their case-studies in
the following structured format: (1) The Business Problem, (2) The
3D Solution, (3) And the Business Results. Following the Rapid-Fire
Speed-Sharing, Koreen will engage the audience in a lively Q&A
session.
Koreen Olbrish, CEO, Tandem
Learning
Ken Hudson, Managing Director, Virtual World
Design Centre, Loyalist College
Jennifer Swayze, Project
Manager, i-link Global Talent Management, Johnson & Johnson
Caroline C. Avey, Learning Strategist,
ACS Learning Services
|
5:00 pm
6:30 pm |
Conference
Evening Reception
Join us for free beer and munchies at the ThreatMetrix booth #6 in the
Exhibit Hall. Conference
Attendees: Your badge gets you beer.
>>>> Wednesday evening 5pm to 6:30pm |
Thursday September 24, 2009
8:30 am
9:00 am |
Registration and Networking |
9:00 am
10:30 am |
3DTLC Keynote: When Virtual Worlds Meet the Real World at Chevron
 This presentation will discuss Chevron’s deployment of
virtual worlds technology and the safety, reliability and
operational performance benefits it has achieved. Kevyn will cover
how advanced collaboration capabilities are being accepted and
adopted by project teams and why they augment or enhance existing
communication and collaboration methods. Kevyn will outline: How to
quantify the benefits of 3D virtual worlds deployments, Techniques
for selling in virtual worlds projects - teams to target and why,
how to begin with a project of narrow scope and easily measurable
results, Why virtual worlds can be superior collaboration
capabilities to other traditional technologies.
Kevyn Renner, Senior Technology
Consultant, Chevron Global Manufacturing
|
10:30
am
11:00 am |
Networking Break and Demos |
11:00
am
12:00 pm |
Vertical View: Exploring Industry Adoption of Enterprise 3D
Technology
Enterprise Learning and Collaboration is ubiquitous across
industries. All companies need to educate their employees and the
majority of them need to collaborate at a distance to get work done.
However, not all industries are created equal when it comes to
adopting 3D technologies for enterprise learning and collaboration.
Eilif Trondsen will facilitate a discussion with four industry
representatives on: Where they think their respective industries are
on the Adoption Curve, What the early successes they see are, what
the cultural and technical barriers to adoption are, and What that
particular Industry vertical needs in order to increase adoption.
Eilif Trondsen, Research
and Program Director of the Virtual Worlds Consortium, SRI
Consulting Business Intelligence (moderator)
Mark Oehlert,
Innovation/Emerging Technology/Gaming Evangelist at Defense
Acquisition University
Dr. Parvati Dev, Parvati Dev,
PhD, FACMI, President, Innovation in Learning Inc.
|
12:00
pm
1:00 pm |
Lunch |
1:00
pm
2:00 pm |
Lessons from Metanomics: From Silicon Alley to Wall Street
Metanomics is a popular weekly broadcast focusing on the
serious uses of virtual worlds. Over the years, Rob Bloomfield has
had the opportunity to interview a number of enterprise virtual
world luminaries and pioneers. The lessons drawn from building a
community of technology enthusiasts has allowed Rob to develop a
highly successful initiative directed at the techno-indifferent: a
new broadcast serioes funded by the Financial Accounting Standards
Board that brings academic researchers and policy makers into Second
Life each week to discuss the arcane accounting issues so essential
to our global economy.
We will open this session by “interviewing the interviewer” and
soliciting Rob’s take on where he thinks the industry is on the
adoption curve and what he believes needs to happen to reach Wall
Street (and Main Street).
Metanomics has expanded from a "live discussion" in a single virtual
environment to one that is broadcast across multiple media, reaching
hundreds of viewers for each broadcast and thousands more across a
half dozen distribution channels. Community engagement is
facilitated by thousands of views and interactions across Twitter,
Facebook, Plurk, and other social media platforms. "Under the hood"
of Metanomics is a set of social networking tools that makes it a
model for how enterprise and educators can create a platform for
community development and engagement that combines virtual world
technology with social media.
Robert J. Bloomfield,
Nicholas H. Noyes Professor of Management, Cornell University
Doug Thompson, CEO, Remedy
Communications
|
2:00
pm
2:30 pm |
Networking Break and Demos |
2:30
pm
3:30 pm |
Integrate or Evaporate: Plugging 3D into the Enterprise
Infrastructure
No technology can stand-alone in isolation for very long.
The industry is rapidly progressing from single point-solutions to
validate the benefits of 3D affordances for learning and
collaboration to needing to integrate this technology with the
existing enterprise infrastructure.
In this panel, Brian Bauer will lead a discussion on how these
enterprises have integrated 3D with other technologies to better
solve business problems. He will also probe on the issues that these
integration pioneers experienced and what the industry needs to do
from a technology perspective to overcome enterprise integration
issues.
Dr. Renate
Fruchter, Director of the Project-Based Learning Laboratory,
Stanford University
Karen Keeter, Marketing Executive, IBM
Digital Convergence EBO
Nicole Yankelovich,
Collaborative Environments, Project Wonderland Lead, Sun
Microsystems
Cindy Pickering, Intel
Brian Bauer, Managing Partner,
Étape Partners LLC (moderator)
|
3:30
pm
4:00 pm |
Networking Break and Demos |
4:00
pm
5:00 pm |
Vendor View: Collaborating to Cross the Chasm
Thinkbalm has identified a number of barriers that need to
be overcome to enable increased adoption: Inadequate Hardware, Ease
of Use, Business Model, Security, Scaling and Interoperability are
high on the list.
Tony O’Driscoll will moderate a panel discussion with CEOs from the
vendor community to understand what are planning to do from a
technology roadmap perspective to address these issues so that we
can collectively drive increased adoption and get across the chasm.
Tony O'Driscoll, Professor of the Practice,
Duke University’s Fuqua School of Business (moderator)
Chris
Badger, VP of Marketing, Forterra Systems
Ron J. Burns, CEO, ProtonMedia
Howard Mall, VP of
Engineering, ECS, Inc.
Greg Nuyens, Chief Executive Officer, Qwaq
Ed Heinbockel, Visual Purple LLC |
|